MalO-J is a game about serving MalO. Basically you gotta fulfill her desires or she’ll punish you for messing up.
I don’t really love plain vanilla scripts, so her brain works on a mix of both worlds: simple calculation logic plus artificial neurons handling the main choices. Yeah, not an LLM, but honestly it feels closer to reality and is way lighter than those heavy models do.
Currently in early beta though, so don’t expect too much yet. I’ve got a solid update ready with bug fixes, AI tweaks, visuals, and skill improvements. Just can’t drop it until itch.io indexes the build for visibility first. When I release something new, I’ll just have to wait through indexing again
Link: MalO-J by FacelessForge
